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Blue FiveM Minimap - Google Style (COBALT)

€20.00
  • Instant delivery to your Cfx.re Keymaster
  • Secure checkout by Tebex
  • Lifetime updates and Discord support

Description

Blue FiveM minimap (COBALT) — Google style. Cool cobalt. Deep blue-black terrain with a luminous blue freeway network. A hand-rendered custom minimap for FiveM that drops straight into any ESX, ESX Legacy, QBCore, Qbox or standalone GTA V roleplay server. Instant delivery, lifetime updates and Discord support.

How the blue palette reads in game

The water and the freeways share a blue family, but they sit at opposite ends of the brightness range, so the coast still reads instantly. The overall impression is a night-time satellite view — calm, technical and easy on the eyes.

The Google style base map, explained

A Google-Maps-style base map: a familiar road hierarchy, wide arterials and a labelling style that anyone who has used a phone map recognises instantly. New players orient themselves faster on this base than on either of the other two, which makes it a strong pick for servers with a lot of first-time visitors.

The trade-off: It carries more built-in cartography than the other bases, so it leaves slightly less visual room for heavy custom overlays.

What you get

  • One drop-in FiveM resource folder: pityus_minimap_blue_google
  • 78 stream files (DXT5 .ytd texture dictionaries and .ydd geometry) plus fxmanifest.lua and client.lua
  • Game resolution 6144 × 9216, rendered at 2× supersampling from a 12288 × 18432 master
  • Roughly 113 MB of VRAM in game — identical to the stock GTA V map, so there is no performance cost to switching
  • Coloured LOD map so the pause-menu map matches the minimap
  • Lifetime updates and Discord support

How this FiveM minimap is rendered

Nothing here is a filter dropped over the stock GTA V map. The source map is taken apart into semantic layers first — ocean, bathymetric depth, coastline, terrain relief, hillshade, three road classes, labels and label halos — and each layer is recoloured independently. That separation is what lets the blue freeways stay bright while the residential grid stays quiet, instead of every pixel shifting hue together. Water depth is a real bathymetric gradient with contour lines, the coastline carries a glow that hugs the shore, and the road network is separated into three tiers so freeways stay continuous while the city fabric never turns to mush.

The exact COBALT palette

Every band below is a separate layer in the renderer, which is why the twelve palettes look like twelve different maps rather than twelve tints of one. These are the values used to build this map.

Deep water#01050EThe deepest bathymetric band, furthest from shore.
Mid water#04122BThe middle depth band between the shelf and the deep.
Shallow water#0B2A55The shelf right off the beach, where the depth contours sit.
Coastline#5FA6FFThe glow that hugs the shore and makes the island read at a glance.
Low ground#080A0FSea-level terrain: the basin, the beaches and the flats.
Mid ground#151B26The first elevation band — most of Los Santos sits here.
High ground#242E3DHills and the Vinewood ridge.
Peaks#313D4FMount Chiliad and the highest bands of the northern range.
Minor roads#58657AResidential streets and service roads — the quietest tier.
Major roads#C2CDDDArterials and boulevards.
Freeways#6FB4FFThe highway network, always the brightest road tier.
Labels#CBD8E8Street names and, on the postal build, the postal numbers.

Installation — two minutes, any framework

  1. Drop the pityus_minimap_blue_google folder into your server's resources directory.
  2. Add ensure pityus_minimap_blue_google to your server.cfg.
  3. Restart the server and rejoin. Tell players to clear their FiveM cache if they still see the old map.

No framework dependency, no database, no configuration. Works with ESX, ESX Legacy, QBCore, Qbox, vRP and standalone servers, and sits happily alongside any HUD, radar or postal script you already run.

Which servers run this one

Police, emergency-services and serious roleplay servers, and any community with a blue brand. It is also the best-looking palette under a heavy screen-space HUD.

Worth knowing before you buy: Blue waypoint lines and blue police blips can lose contrast against the freeways. Recolour those to white or amber and the problem disappears.

Also available

The same COBALT palette is also built on the Postal Codes and No Postals base maps, so you can change base map without changing the look of your server. All 12 colour themes — Black, White, Gray, Red, Blue, Yellow, Green, Orange, Purple, Pink, TOPO Night and TOPO Day — are available across all three base maps in this category.

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About W-Dev

W-Dev builds premium FiveM scripts for ESX, QBCore and Qbox, 36 custom FiveM minimaps, Discord log scripts and professional Tebex templates.

Every purchase includes instant delivery, lifetime updates and support on Discord.

FiveM minimaps · Tebex templates · Website

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Blue FiveM Minimap - Google Style (COBALT) €20.00